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Scope out Mob Bases
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In many places, there is an area in which there are many mobs in a large, often walled off base. These can be difficult to work through, since the matrix effect is the same as above, but there are not many edges to pull off of.
Once you pull the guy at the door, there is not much you can do without risking getting surrounded. This is where assassins get a major break, and most of their leveling advantage over other classes.
Use your main class feature, stealth, to move unhindered into the base, and find whatever nooks, crannies, or fairly open areas you could stop in without pulling any agro. Corners, as marked on the map, are usually a good place to check out first, but be courageous about your spot choices, and you will find some great ones out there.
Tents are wonderful, since they block the view of mobs, providing the same cover bonus mentioned above, but from agro instead of from ranged attacks. If you manage your positioning well, you can manage to pull in only one of the mobs waiting outside at a time, killing them off quickly and efficiently.
Of course, nooks are not the only thing to look for. Often, on the inside of a base, there are smaller groupings of mobs. Look for groups of twos or threes standing relatively by their lonesome. It takes a good sense of estimation sometimes, but it will serve you well in the long run, keeping your enemies down to a manageable number.