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Waking Nightmare and would Be his Original Level
A little originality in the combat would really elevate the fight, transforming it from something mundane and almost boring into something genuinely spectacular. My ideal example of how this would work goes like this. Rather than summon a memory, Pale tress would send you back into your own memory. The boss you got would depend on which one all of your groups members has defeated the most about maple story mesos, making to pick one you all had encountered. You would find yourself in that boss environment (so if you got Gruel you had find yourself in his Lair in Blades Edge Mountains), except there would be the feel of an illusion about it to get cheap mesos.
You might still be able to see the banners and the important NPCs in the stands or hear their clapping. He would have all of his unique abilities as well as Waking Nightmare and would be his original level. If Blizzard really wanted to be smart, they would de buff your character with a spell called Regression in which you had the same kind of level and abilities you did when the content containing that boss came out about maplestory mesos.
If you were to, by chance, die the illusion would shatter and Pale tress would allow you to have another go, even though you stood the chance of getting a different boss. It is an idea ripe with promise but one which will, sadly, never be primarily due to technical limitation endgame for all policy to get cheap maple mesos. The idea of summoning a memory of a past battle seemed so good on paper. Blizzard could have taken the original bosses and made them the highlight of the 5-man content of the Patch. Instead, they just recycled their skins and wrapped them around standard elite.