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Healing is the most important part of winning
Mage: Mages have high damage but blow through their mana fast and once they are dry they are defenseless. This is a pretty typical duration battle where you wait for your opponents’ mana to run Silkroad gold out before taking them down.
If their body becomes encased in bluish light though they are using Invocation and will regenerate a lot of their mana. Hit them or Judge them to interrupt the channeling as quickly as you can.
Keep Blessing of Wisdom on yourself and judge the enemy for wisdom so you can keep up your mana with regular melee strikes. Healing is the most important part of winning against a mage. They can deal huge damage and you will most likely not have enough resist gear to make a difference.
While healing though you should use Flash of Light not Holy Light because of the mages, Counter spell ability, By using this they can take away all of your heals for ten seconds which drastically drops your chances of winning. Because Holy Light has a longer cast time the mage will have plenty of time to use Counter-spell.
Flash of light has such a low casting time though that you can usually get them off more safely. Put some bits of time between your heals though and don’t just spam them. Doing them one after another lets the mage get a chance to hit you with a counter.
Be careful though. Sometimes they will use the lowest rank version to trick you into cleansing it and wasting mana.